Solving Camera After Effects

One way to get around this is to shoot a VFX shot locked-down on a tripod, then add camera shake in post. If you didn’t have that luxury, have no fear! Before you start motion tracking, give the Warp Stabilizer VFX effect in After Effects a shot. Simply search for “Warp Stabilizer VFX” in the Effects Panel, and drop it onto your clip. One of the most powerful features to hit After Effects in recent years is the 3D camera-tracking tool. The tool essentially automatically creates dozens of track points in your footage and allows you to select which ones to use after the computer processes the footage. This is your best tracking option directly in After Effects. As one of the best compositing and VFX softwares in the world, After Effects is a great software for removing rigs, markers, and objects from your footage. Every shot will require you to solve your removal problem in a new creative way, but perhaps one of these tutorials can help! Let’s take a look at 4 ways to remove objects in After Effects. If the camera stopped responding after installing the latest version of Windows 10, you could remove the feature update to resolve the issue, and when you know that the problem has a permanent fix.

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Warp Stabilizer VFX settings

This is just a summary of the Warp Stabilizer VFX settings to help you get started.

  • Result controls the intended result. Smooth Motion makes camera movement smoother, but doesn’t eliminate it; use the Smoothness setting to control how smooth the movement becomes. No Motion attempts to remove all of the camera motion.
  • Method specifies the most complex operation the Warp Stabilizer VFX performs on the footage to stabilize it: Position, which is based on position data only; Position, Scale, Rotation, which uses these three types of data; Perspective, which effectively corner-pins the entire frame; or Subspace Warp (the default), which attempts to warp various parts of the frame differently to stabilize the entire frame.
  • Borders settings adjust how borders (the moving edges) are treated for footage that is stabilized. Framing controls how the edges appear in a stabilizing result, and determines whether the effect crops, scales, or synthesizes edges using material from other frames.
  • Auto-scale displays the current auto-scale amount, and allows you to set limits on the amount of auto-scaling.
  • Advanced settings give you even greater control over the actions of the Warp Stabilizer VFX effect.

Tip: You can use Warp Stabilizer VFX advanced settings to achieve more complex effects, too. To learn more, see Adobe After Effects Visual Effects and Compositing Studio Techniques, available from Adobe Press.

First, copy your 3D camera data out of Mocha by selecting the layer(s) you want to use and clicking “export 3D camera data.” In After Effects, paste your 3D Camera Data by using the “Paste Mocha camera” option in the Edit menu. When you paste into After Effects you will get a camera and a number of nulls depending on the type of solve you did. PTZ will only export a single null to help define the camera motion. The large or small parallax solves will create a null for each corner of your layer surface objects in Mocha.

Solving Camera After Effects

Where to find the 3D Track Importer Plug-in?

If you can not see the option to paste Mocha camera data into After Effects, you will need to download the 3D Camera importer.

By default, the plug-ins folder is in the following location:

Solving Camera After Effects Kids

  • (Windows) Program FilesAdobeAdobe After Effects Support Files
  • (Mac OS) Applications/Adobe After Effects

Solving Camera After Effects Paper

Navigate to the Mocha folder within these locations and simply drag and drop the plug-in into place. You should restart Adobe After Effects and your “paste Mocha camera” option should now be available.

You can find more information on exporting Camera Solver Data in our Mocha documentation.

Solving Camera After Effects Program